Tuesday, December 15, 2020

a sparkcraftworty writbook

2014-5 

BTEC LEVEL 2 IT, GCSE ENGLISH (FOR IT)

U1- UNDERSTANDING THE I.T. INDUSTRY
U2- COMMUNICATION IN THE I.T. INDUSTRY
U3- COM**TER SYSTEMS
U16- DATABASES
U23- CO****ER GRAPHICS
U27- SPREADSHEETS
U29 WORKING IN THE I.T. INDUSTRY
2015-16
L2 BTEC IT, GCSE BUSINESS & ENGLISH.
IT:
U1-
U2-
U5-
U8- SPREADSHEETS
U9- MOBILE APP DEVELOPMENT
U10- DATABASES 
2016-18
L3 BTEC JOINT OF IT & DIGITAL MEDIA.
IT:
U1: [DYNO] IT SYSTEMS
U2: [DYNO] DATABASES 17-18
U3: SOCIAL MEDIA 16-17
U4: PROGRAMMING 18
U5: SPREADSHEETS
DM:
U1: MEDIA PRODUCTS & AUDIENCES
U3: AUDIO-VISUAL PROCESS
U5: TV& SHORT FILM PRODUCTION
U11:
U17: VISUAL & SPECIAL EFFECTS
U18: CINEMATOGRAPHY
U21: Plan and Deliver a Pitch for a Media Product
U22: =U3
U23:
U24: CROSS MEDIA PLATFORMS
LEVEL 4 DIGITAL MEDIA

2022-25
Following a 4 year hiatus from the college, the Level 4 BTEC IT & Media courses began
The units included
Unit 11- Creating a Film with Presentation Software
Unit 24- 3D Spreadsheets
Unit 7- Databases
Unit 40- Web Design (Web 3.0)
Unit 33 1/3- Game Design (software development) with blast processing*
Unit 75- C******r Graphics (4D),ties in with art
Digital Media:
Unit 6- Creating a holofilm/4DX title
Unit 37- Lost films
Unit 65- Methods of Creating Films Worldwide
Unit
2025-29
Level 5 BTEC Digital MediaMusic technology and IT
Unit 88- historical studies using Programming or Travelling through Time using IT (practical)
Unit 114- Quantum computing
Unit 34 Exceeding beyond the IT industry
Unit 91 Emerging technologies
Unit 100- Research in sound recording before 1860 and alternative methods.
Unit 101- 4D computing
Unit 14- Game Design & software Development  with Quantum systems
Unit 97- Improving/Renovating the IT Industry

l6: music tech, it, digital media (2030-40) gap years 2031,2033,2035,2037,2039

space photography from land
actorless films


4d spreadsheets
4D gaming
Accessing the deep web
VR mind composition
Sculpture with VR software (l5 revisit)

Music composition 
extreme genres (grindcore, funeral doom, harshnoise, pro dubstep, etc.)
Creating a video game using IT, DM & MT skills

l7:2040-52 (gap years 2041-2, 2044-6, 2048-50) combines with art/graphics courses
deep/dark web site development
photoshop surpassing skills with m.s. paint
oltremic level programming with assembly code.
burying the i.t. industry alive
post quantum computing
unknown/miscellaneous computing skills

creating a film in space
ultraholography
on overthrowing h***ywood
defying the rules & surpassing the art of digital media
interconnected world simulation development
M
ambient drone & environmentally effective soundtracks
composition of a music album with brainwaves (group)

l8:2053-64 tying in with electronics, art, post-postquantum mechanics, physics, other engineering & arts courses

g_d level machine code crafting an universe simulator which is also an operating system
brutally piercing the heavens using the shattered pieces of the fourth wall & the i.t. industry, dug up as a worm & germ infested corpse, & dismembered after LO2 was poured all over it.
developing a astronomical-level programming language from scratch.
mariana’s web & mastering its potential
rogue hyper computing belittling quantum & A.I as if it were a mere abacus.
weather programming & astral communications using a new incarnation of IT beyond everything else
creating a ultragamified database/website hybrid 4 taking a hypersonic nuclear lava dump upon the final remnants of the particulated remains of the i.t. industry 

interdimensional media
fusing fiction with reality past l.a.r.p
film programming [quantum-oltremic edition]
surpassing philosophy in2 obliviation by related entities.

mt

recreating the sounds of the universe/multiverse


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